I mentioned this in the session two recap, but I thought it might be best to detail it in a separate post.
I am of the belief that characters should have a few more hit points and that hit points should increase slightly with level gain.
To that end, we are trying out a new house rule. At Level Up, a character gains 1 hit point. This is in addition to any Hit Point gains as a result of increasing the Con score.
We will try this out and see how it goes. If this becomes a problem for some reason, we will remove it.
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